![]() ![]() Taylor elaborated on the “back-and-forth” that took place when work on Bayonetta 3 began. Hear ye! #PlatinumGames #Nintendo #Bayonetta #Bayonetta3 #Bayonutters #Boycott #NintendoEurope #NintendoAmerica #NintendoJapan /h9lwiX2bBt What they did was legal, but it was immoral.”įriends, Worldlings, Bayonutters. ![]() “I was just asking for a decent, dignified living wage. In response, Hellena Taylor is asking fans to boycott Bayonetta 3, requesting that they instead donate their money to charity. She stated that the Bayonetta franchise has made approximately $450 million, not including merchandise. Taylor called the offer an “insult,” explaining that it would have been a flat rate that covered her work on the whole game. But you play on these servers using a vanilla client, so interpret that how you will.Original Bayonetta voice actor Hellena Taylor has released a series of four scathing videos calling out PlatinumGames and Nintendo for the reason she has not reprised her role in Bayonetta 3, which is that she was offered only $4000 to return. * it’s not actually vanilla minecraft because Craftbukkit / Spigot / Paper modify how the server works. I’m really excited about this!!! I don’t know if anyone else is, but I look forward to a future where you can crank your render distance up as far as you want on servers and you can just see everything. The server I’m running this on is a really tiny linux box that would ordinarily crash on even a render distance of 12 or something, let alone 32- but it works spectacularly here. It still has a few bugs to work out, but for the most part it works like a dream. This latest update to Paper brings this functionality to vanilla* minecraft servers running Java edition 1.15.2. The end result is you can actually see for very long distances in bedrock edition, and get very little lag, even on mobile phones. Outside of this very small radius is everything else within your render distance- nothing can happen in those chunks, but at least you can see them. If you’re not familiar, the bedrock edition of Minecraft has a rather small “simulation range” around the player, in which block updates can happen and mobs can interact with the world. Thanks to some of the latest patches to PaperMC, Minecraft Java players can now experience the benefits of Bedrock edition’s “non-ticking” view distance feature. This is me using render distance 32 … on a server. ![]()
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